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Midway to pass Blitz: The League II downfield this fall


Confirming an earlier report, Midway has announced plans to return to the line of scrimmage this fall with its everything-but-the-license take on American football in Blitz: The League II for the Xbox 360 and PlayStation 3. While details remain scant, the company notes that the game's story mode will be penned by ESPN Playmakers writer Peter Egan, while former New York Giants linebacker Lawrence Taylor will also lend his chemically-enhanced likeness to the title as well.

Even so, with Electronic Arts' seminal Madden franchise slated to take to the field and bankroll retail shelves this August, how exactly Midway plans to sack EA's tough actin' fat man still remains unclear.

Majesco bringing Away Shuffle Dungeon stateside

When Majesco announced last month that it would dedicate the bulk of its 2008 lineup to the Nintendo DS, we took this to mean that the company would do its part keeping store shelves stocked with casual games and cooking sims aplenty. We were unprepared, however, for the Cooking Mama evangelist to take up publishing duties for Away Shuffle Dungeon, the oddly named DS "roguelike" RPG from Mistwalker and AQ Interactive.

Offering a mix of both 2D and 3D gameplay, Away Shuffle Dungeon promises to cast players in the role of a lone hero branded with the unfortunate name, Sword, as he races to collect treasure and rescue prisoners caught in dungeons before they "reconfigure," hurting anyone left inside. The game also boasts some impressive credits, which include such luminaries as Final Fantasy sire Hironobu Sakaguchi and esteemed composer Nobuo Uematsu, as well as character designs by Sonic creator, Naoto Oshima.

Even so, we're still having a hard time getting over that title, and even now have simply begun referring to Away Shuffle Dungeon by a label more fitting its newly-named publisher. Readers, we give you Dungeon Mama.

Rumorong: Nintendo DS redesign not leaked by Disgaea DS ad

The internet speculation switchboard lit up this weekend when a print ad for a trio of new Nintendo DS titles -- Disgaea DS, Rhapsody, and A Witch's Tale -- from NIS America in the August issue of Nintendo Power was found to show Nintendo's touchable handheld with noticeably wider screens. Some might even call these widescreens. But was this a simple Photoshop snafu, or an unintentional peek at Nintendo's E3 plot?

With Nintendo brushing aside the supposed leak as "purely rumour and speculation," we followed up with NIS America, the proverbial horse's mouth. "We placed screenshots on a DS backing to emphasize the platform, and edited them for effect," explained NISA marketing swami, Nao Zook. "These games are specifically for the current Nintendo DS, and as far as we know, there is no 'widescreen DS' in the works." She offered apologies for any confusion or elevated hopes the ad might have caused, adding, "we also agree that a widescreen DS would be really cool." We agree, almost as cool as being asked to purchase Nintendo's portable yet again ...

Ignition selects Unreal Engine 3 for 'groundbreaking' FPS


Yet another company has climbed on board the Unreal Engine 3 bandwagon, as UK-headquartered Ignition Entertainment dropped word that it has licensed Epic's popular tech to help fuel what the company calls a "groundbreaking" new FPS.

In development at Ignition's Florida studio, nothing is yet known of the project beyond that it will be based on an original, as-yet-undisclosed IP. Well, that's not entirely true, as the company does note that the game will be both "exciting" and "fresh," giving us hope that at long last someone will bring together two of our most fond loves, letting us shoot bad guys and raid the salad bar from the comfort of our living room.

Virtual Console crowns the King of the Monsters


Nintendo's love affair with the Neo Geo continues this week, giving players who have not yet shelled out for one of SNK's numerous other arcade collections yet another outlet to spend their hard-earned dollars, or rather, points.
  • King of the Monsters (Neo Geo, 1-2 players, 900 Wii Points): While already available on the Wii already as part of SNK Arcade Classics Volume 1, it's good to know that despite all of the problems in the world, there are still some disagreements between a giant lizard and an overgrown beetle than can be settled as part of a midtown battle royal. SNK's arcade original King of the Monsters allows players to choose from six different giant creatures and then grapple with the others in order to decide the fate of the city, as long as that fate ends in total devastation.

Poké-trainers to face off in pocket monster showdown


Pokémaniacs will soon have the opportunity to find out who among them is best at the cultivation and production of pocket monsters for battle, and dare we say, delicious cuisine. This summer both Pokémon USA and Japan's The Pokémon Company will host the Pokémon Video Game Showdown 2008, which promises to pit the regions' best poké-trainers against each other in a multi-round tournament to discover once and for all who has the best poké-chops.

On August 16, 32 Pokémon aficionados from the US will make the trek to Orlando, FL to throw down against 32 of Japan's best poké-players, using the series' latest flavors, Diamond and Pearl. The contest will be divided into two different age brackets, with those trainers born on or before 1995 making up the "senior" set. And there's more than just poké-pride at stake, as the top finisher in each group will walk away with a Nintendo Wii package and a shot at a grand prize that includes a 6-day vacation for four to either NY, Honolulu, or Tokyo. However, we should tell you that interested players must first survive a qualifier round, and that registration has already closed. Even so, organizers note that additional players may be randomly selected from those in attendance at the events, so if you fancy yourself a poké-maestro, check out the dates below before you book fare on Air Pokémon.

Continue reading Poké-trainers to face off in pocket monster showdown

Atlus bringing Persona 4 to North America on December 9


While Japanese audiences will be playing Persona 4 this July, North American gamers won't have to wait long to wander the halls of Gekkoukan High. Atlus USA has taken time away from blowing things up with small explosives this holiday weekend to announce plans to bring Persona 4 to North America on December 9.

Sweetening the deal even further, the publisher also notes that each copy of the game will come bundled with a soundtrack CD featuring "select music" from the title, which represents the sixth in the role-playing series, and the latest to cling tightly to Sony's aging last-gen console. If, however, you're having trouble waiting until this holiday season to get your Persona fix, check out the game's English announcement trailer after the break.

Continue reading Atlus bringing Persona 4 to North America on December 9

Diablo 3 to emphasize cooperation, PvP to be included


Whether calling it out for being too colorful or even too conservative, Diablo 3 naysayers have certainly not lacked for ammunition to sling at the action RPG since it was made all official like late last month. Now pessimists can add another rock to the pile, with Blizzard poster Bashiok writing on the official World of Warcraft forums that the Diablo 3 devs are working to discourage online skullduggery, and that multiplayer will focus primarily on cooperative play.

Explained Bashiok, "We have a large focus on cooperative play for Diablo III, and the mechanics and design decisions related to multiplayer are likely going to be based on supporting and encouraging it as much as possible, and not breaking it down." However, PvP will apparently have its place in the game, as Bashiok baited forumers by adding, "That doesn't mean that PvP won't have its own focus, but those are details and features we aren't yet discussing." So for now it looks like PKers will need to find another outlet for their griefing ways, perhaps by venturing outside into the sunlight for a rousing game of Freeze Tag.

Raven Squad to marry RTS, FPS this fall


Hey, you got real-time strategy in our first-person shooter! That's the mantra we could be chanting this fall when SouthPeak and Evolved Games partner to release Raven Squad: Operation Hidden Dagger, a new RTS/FPS hybrid, for the Xbox 360 and PC.

Developed by Budapest, Hungary outfit, Atomic Motion, the game will allow players to swap between both real-time strategy and first-person shooter gameplay as they take control of two mercenary squads fighting their way out of the Amazon, the first shots of which can be seen below. However, as interesting as the mash-up sounds, there is an old saying about doing one thing, and doing it well, and we can't help but feel that Raven Squad will be a jack of all trades (well, at least two), and a master of none.

Little Big Planet beta growing, Trophies teased


We admit that we have an obsession with Little Big Planet, bordering on addiction. It's something with which we're trying our best to cope, a therapy helped somewhat by Media Molecule co-founder and technical guru David Smith. We like to think of his recent interview with Eurogamer as a kind of patch, letting information seep into our bloodstreams, taking the edge off as we pine for the game's October release.

Among the number of topics discussed, Smith spoke out in support of the game's beta testing, something he noted as being "in progress," and -- contrary to earlier reports -- that "it should gradually grow to include more people." In addition, with the recent addition of Trophies, he stated that the team is "having a lot of fun working out what trophies most fit" Little Big Planet, teasing that one will involve "making your sackperson be thrown at some huge velocity." Check out the full interview for more words strung together about Little Big Planet. We'll be quietly twitching in the corner.

Mega Man 9 dated for September in Japan

You can't put a price on nostalgia. But you can put a date on it -- at least if you happen to live in Japan. Our friends at Nintendo Wii Fanboy send word that according to Famitsu, Mega Man 9 will bound onto the Japanese WiiWare service sometime in September.

This gives us hope that the company's irresistibly retro take on the Blue Bomber will soon be released in other regions as well. However, Capcom remains mum regarding its agenda, leaving us to wait until E3 to find out more about its plans for the pixilated hero's WiiWare-only digital launch outside of Japan. Now where did we put those rose-colored glasses?

[Via Nintendo Wii Fanboy]

See Resistance 2's Leviathan boss


While GamePro is sharing the goods on Resistance 2 in its latest issue, we know that not everyone is a fan of getting their game news off the rack so we thought we'd share the first couple of screens from the magazine's cover story. Posted by the PlayStation Blog, the shots give us a look at Chimera-occupied Chicago as well as the city's resident boss, a massive 300-foot Leviathan. Honestly, we don't know if we're more excited to collect the Trophy for dropping this baddie, or simply watch him rip through downtown, Cloverfield-style.

Gallery: Resistance 2 (7/3/08)

Diablo 3 producer talks art, says 'color is your friend'


Diablo 3 looks to be many things, but if early footage is to be believed, dark is not one of them. It's an observation that's incurred the ire of thousands of armchair heroes expecting to return to the gritty countryside seen in previous games instead of the more colorful landscapes shown during the game's recent unveiling.

Speaking to MTV Multiplayer, lead producer Keith Lee explained the game's artistic direction as emphasizing contrast, while comparing the game's visual style to Lord of the Rings. To quote Lee, "color is your friend." We guess that's true ... except if you happen to be colorblind (hey, the story might be good too!). Even so -- judging by the players who've begun to gather pitchforks in hand en masse outside the Blizzard gates -- if we were Lee, we'd be sneaking out through the back.

Gallery: Diablo III

Chrono Trigger DS confirmed for North America this holiday


Well, that didn't take long. After Square Enix quietly launched a teaser website seemingly devoted to bringing fan fave Chrono Trigger to the Nintendo DS, we've managed to scrape our jaws off the floor just in time to see that the company has confirmed plans for the title, and that the game will ship in time for North American gamers to pull it out of their stockings this holiday season.

With the original having shipped some 2.5 million copies the world over, Squeenix calls the portable take on the 1995 SNES role-playing classic "newly revamped," promising a new dungeon and wireless play of some sort. Touch screen support is also promised, something we're getting plenty of practice at as we paw at our computer screens in eager anticipation.

GamePro August issue sheds Resistance 2 details


Let's not mince words, Insomniac's Resistance 2 is sure to be one of Sony's heaviest hitters during E3 later this month. But if you can't wait for what is sure to be minutes devoted to the Trophy-enabled shooter during Sony's pre-show festivities, you might want to take a peek at what GamePro has in store for its latest issue, which features a fold-out cover of the above art, with war-themed propaganda on the back. Nice!

Among the details promised, the mag will offer a look at the game's campaign, co-op, and competitive multiplayer modes, as well as a gaze skyward at a towering 300-foot tall Chimera that besets Chicago as the game's first end-level nasty. For more, we suggest heading to your favorite magazine rack to pick up the latest issue of GamePro, and let your eyeballs soak up the August issue's 10-page cover story on the upcoming FPS.

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